<aside> π Navigation
Create mods
Installing mods
<aside> π Links
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To create mods using Mod Creator, you need to download it first.
<aside> β οΈ
Since Furnish Master v0.24.0 Mod Creator is no longer supported. You can create mods inside the game. However, if you want, you can still use Mod Creator and it should work.
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Editing existing mods is a similar process. You just need to select it in the list, instead of selecting βCreate new modβ.
Creating mode is very simple. You need to create a folder with all the files you want to add to the game. You also must add a metadata file, called Mod.json inside that folder in order to allow the game to find and initialize the mod.
Mod.json file example.
{
"Name": "TestMod",
"Description": "Test mod",
"Author": "My Name"
}
All mods should be placed to a specific folder.
| Platform | Mods path |
|---|---|
| Windows | C:/Users/Username/AppData/Local/FurnishMaster/Saved/Mods/ |
| Linux | /home/username/.config/Epic/FurnishMaster/Saved/Mods |
| MacOS | /Users/username/Library/Containers/FurnishMaster/Data/Library/Application Support/Epic/FurnishMaster/Mods |
In the same folder, you can place a logo image that will be displayed to users on the "Modifications" screen within the game. The logo file should be named Logo and should have one of the following extensions: .png, .jpg, .bmp. For the logo it is recommended to use 16:9 image with a maximum size of 1280x720.
All the content for your mode you should place under corresponding folder.
| Folder name | Type of modes | Instruction |
|---|---|---|
| Models | 3D models that should be imported from base files | Link |
| Surfaces | Images and surfaces that should be imported from base files | Link |
| Packages | Mod packages containing content for game made using editor | Coming soon |
<aside> π‘ You can also create subfolders and place content there if you want
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MyMod
βββ Mod.json
βββ Logo.jpg
βββ Models
β βββ My_Model_1.fbx
β βββ My_Model_1.json
β βββ My_Model_1.png
β βββ My_Model_2.fbx
β βββ My_Model_3.obj
β βββ Decorations
β βββ Decor_Model_1.obj
β βββ Decor_Model_1.png
β βββ Decor_Model_2.obj
β βββ Decor_Model_2.json
βββ Surfaces
β βββ Image_1.png
β βββ Image_2.jpg
β βββ Image_2.json
β βββ Wallpapers
β βββ Wallpaper_1.jpg
β βββ Wallpaper_1.json
β βββ Wallpaper_2.png
β βββ Wallpaper_2.json
βββ Packages
βββ Some_Content.pak
βββ Some_Features.pak
βββ Some_Extra.pak